About me

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Highlights of Qualifications:

Hands-on experience in developing high quality VFX projects Strong knowledge of various commercial 3D packages Proficient with 3DEqualizer – Syntheyes – Matchmover.
Solid understanding of camera moves and filming techniques. Good eye for detail and precision with strong problem-solving skill
Solid understanding of Photogrammetry.

Professional Experience:

Matchmove Artist
Freelance, France & Belgium
October 2015 – Present
Responsibilities:
I work In site or remotely.
Tracking and solving a solid Camera solution.
Building camera Layout in Maya.
Object Tracking: Rigid, Organic
 
Matchmove Artist
3D-Matchmovers Studio,
October 2013 – October 2015
Responsibilities:
Tracking and solving a solid Camera solution.
Building camera Layout in Maya.
Object Tracking: Rigid, Organic
Lidar Lineup.
Developing the new Photogrammetry department;
Training Artist Using Photogrammetry Software and “retopology”: Using PhotoScan & Maya.
 
Matchmove Artist Freelance
January 2011 – Septmber 2013
Responsibilities:
(Working Remotely for EU Studio)
Tracking and solving a solid Camera and Object solution.
Building camera Layout in Maya.
 
Matchmove Artist & Junior Nuker
“Studio 20” Studio, Corsica, France
March 2010 – September 2011
Responsibilities:
Tracking and solving a solid Camera and Object solution.
Building camera Layout in Maya.
Nuke Tracking, Keying, Rig removal, Roto.
 
On set Mocap Specialist
Duran Duboi Studio, Paris
2007 –2008 (6 Months)
Responsibilities:
Training and helping Tracking Team, Solving On set Facial Motion Capture using Movimento Techno
for future film project.
 
Product Specialist at Realviz.SA
Nice, France
January 2007 – Sptember 2007
Responsibilities:
I worked on Products Demo, (Matchmover, Movimento, Stitcher, ImageModeler)
Fixed and solved Customers problems
I trained Customers Using Our Technologies
Education:
Nuke Courses, Artfx school France 2009
Master’s Degree in Media Engineering
Toulon University, France – 2007
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